I still strongly dislike COD:Black Ops.
Probably always will. Sadly you won't be able to change my mind about it. It's not the game itself, it's the following.
Twilight isn't a horrible book by literature standards (there are hundreds of worse books, trust me), but it's the following that bothers people. Nickleback isn't a horrible band, it's just their fans that are of questionable nature.
My problem with COD, and I've said it before, is the following it's created. COD players are less gamer and more.... hobbyist? If you don't believe me, simply look at their playercards, ratios, and time spent playing. It's a hobby.
However, this blog isn't to bash COD, but rather to tell you of my more recent experiences with it, and the laughter it created. I love Brink, and I love Team Fortress, but it's hard to get COD players to try any other multiplay game without a little encouragement. Had some friends over, so I made both of them an even deal. There's a way in COD to use a player who isn't too concerned about their score as a whipping boy of sorts. I would play the whipping boy, and in turn bumping up their scores, if they tried Brink.
Now mind you, I was approaching going back into the Black Ops multiplay, or simply Duty as the cool kids call it, not too concerned about my score, so I wanted to see how I'd enjoy the game.
If they have a kill ratio for each match, they should have a killed ratio for each match, I'd win. I probably died 10 times each team deathmatch match. Impressive to say the least. Each death was more hilarious than the next. Attempting melee kills from yards away, pistol whipping a dead body only to be headshotted (??) by someone right behind me. The entire time I'm simply boosting my friends score and laughing hysterically at the killcam.
Then it happened.
I was voted and kicked out because I died too many times. I was asked to leave because I wasn't any good. So I looked at the playercard of the guy who initiated the vote. He has a custom emblem, custom gamertag for his clan on Duty, and about 20 days of gameplay time. Days. That's some 500 hours into the game. I've never put 500 hours into a game. These guys take it way too serious.
So in turn, my friends decided to get back into the game, I log into a different gamertag (yes I have 3, don't you judge), and we all decided to gang up on this guy. Suddenly his mic sign comes on, and begins to talk. The kid couldn't have been more than 12 or 13, screaming at us all sorts of words I don't think I even knew or could spell at that age. Hilarious.
It was decided that we should leave the poor bastard alone, and try some of the rarely played game modes. Finally I was able to play something else other than the solider, I got to play a medic, and surprisingly, I got a ton of XP from it. I might not be an excellent shooter, but put me in a DD role, or a support role where I'm away from the main fracas and I tend to hold my own.
I think I instantly bashed Duty because of how serious it was taken, I still think it's way too serious. But there's something about having a bunch of people you're friends with on a headset, all on a team, and just running around not worried about the score, but rather about having fun.
At the end of it all, I think I gained 3 levels and did horribly as far as scores were concerned, but I had fun. Which, like I always say, is the point. I knew when to quit when I started to get frustrated. That's more than a lot of people online could say. They tried Brink, and for the most part liked it.
Will I play Duty again? Maybe. It's fun when you aren't concerned about winning, but that enjoyment can be short lived when people pick you out to hunt down. Still, it has it's place in the gaming world.
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