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Monday, April 4, 2011

Crysis Too. This time, it's not Crysis 1.

And yes, there are times when you will have to jump.


Crysis 2. A story of a love-hate relationship. By me.

The first Crysis came out, and I actually did have a rig that could run it sweetly. An Alienware will do that for you. A heavily modified Alienware. Here's the problem, the game was average at best. Sure it looked good, but a good looking game can actually be a distraction. God Of War for example. Guitar Hero/ Rock Band for another, chances are unless you aren't playing, you don't know what the guy on the screen is doing, or how awesome it is. With God of War it's a little less, but even so you're still staring at Kratos, not at your band members... well... you get the idea.

Does Crysis 2 look better than Crysis 1? Sure. But guess what? So does Call of Duty Black Ops, and Fallout, and Oblivion, and Red Dead and... again, idea is gotten. Lots of games now look better than Crysis 1, so that's not saying much anymore. Sure it's a pretty game to look at, but graphically superior video games are like flowers. "oh hey, that looks nice, that'll make my other things look nice too. Now I'm done with you flower/graphically superior game". Just doesn't have the shelf life that the modern games need.

Hilariously I actually can't stand when people compare Crysis 1 to Crysis 2. Same thing will happen with Witcher 2, same thing happened with Dragon Age. PC gaming and Console gaming are different. End of story.

Crysis 2 does take on the daunting task of re-creating the greatest city on the planet, NYC. And they pull it off quite nicely. Although most of the game I admired the distance graphics, and the ceiling of the game. Texturing buildings far away, ones that you won't even get to, and making them each as an independent and fully structural and fleshed out building takes time, and they took that time. So good for them.

The game, however, is quite delish. You have a super powered suit, the suit has features like cloaking, extra armor and super speed. You can only use a few at a time, and some powers only one at a time. All of these powers use your suits energy, which recharges, but never as quickly as you'd like. So this creates a bit of energy management rarely seen in games nowadays.

You can don the super armor and go guns blazing and hope for the best. Run out of ammo? Switch to cloaking if you have the energy left, but remember that you can't have armor and cloak, and some enemies can track your heat signatures. Good Luck.

Or you can choose the sneaky-petes route and cloak yourself, find a nice vantage point and start a snipe fest. Only problem... when you shoot with your cloak on, your energy drops to nothing. So you take off the cloak just in time to fire, shoot, and reapply. But now they all know your location, so you have to move, and move quickly.

The game basically wants you to move slowly and take your time. Sure you can pull off the guns blazing routine, but the reload speed is slower than most, so you'll quickly regret it. I've found a combination of both works best. Take out who you can quietly, then draw the rest to an ambush point.

Don't expect the moon with this game, its a solid campaign, somewhat longer than most today, which is nice. The storyline is vague and simple "kill the evil rich guy". You'll enjoy playing it, but I'm trying to finish it on super hard within a week, and it looks like I'll easily achieve that. The multiplay is fine, nothing we haven't seen before. I know I know, it's an old complaint and a deader-than-dead horse, but I still can't help wondering what the game would have been like without multiplay. Since no one thing it in is amazing. I'm not going to keep it, I enjoyed it, but it's time to pass it on. A solid enjoyable shooter, which is rare to see today, but nothing I'd go back for later. It's still a damn fine game though, and can run on most systems!

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