I have like 4 other blogs waiting in the wings, so if you missed me well we're back.
(Portal 2, Mortal Kombat, Conduit 2... just look, a bunch of stuff came out this week, SORRY).
Phone rings.
Me- Gamestore blah blah
Caller- Yeah, I just beat Portal 2, and I want to sell it.
Me- Did you do everything in it? Like time challenges and co-op?
Caller- Nah, I just did the single player.
Me- Did you like it?
Caller- it was alright. I got stuck a few times but there was a youtube video for it.
Me- Well, you'd get $____ for it.
Caller- That's it? I really wanted to finish it so I could sell it early and get my moneys worth for it.
Me- Yep.
Caller- So you're sayin if I beat a $60 game in like 8 hours I won't get my moneys worth?
Me- Well there are a ton of other things to do in the game, and some DLC stuff coming out soon
Caller- Seems like a waste of money, just sayin.
*click*
Ok, well sir. What I avoided saying was that you haven't actually gotten your moneys worth out of the game. Here's why-
1. A $60 game usually gives you a decent single player story, some multiplay, and a few extra challenges.
2. That same game, when sold back within the first week of it's arrival, will fetch you about $20-$30 clams. So you'll get about half your money back.
3. The gaming companies don't want you to sell it right away, for 2 reasons.
A. They won't make money on the pre-owned game
B. They want you to continue buying their games, and mostly A.
4. There's almost always a future DLC.
So no, you probably won't get your full $60 experience after beating the single player. But a game is meant to be kept and enjoyed, until you get your full experience out of it. Now I'm not telling you to be a trophy/achievement whore, I'm just sayin a full playthrough is good, but most games full playthroughs aren't "full", you get me?
I still have Fallout: New Vegas, Dragon Age 2, Metro 2033, Sabetour, Red Dead. Just to name a few. These are games that I've stopped playing, maybe finished the single player storyline, but that's it. I'm either waiting for more DLC, or waiting until one day I sit down and play it until I think I've accomplished every realistic goal in the game.
Had a kid the other day ask when they would come out with the GOTY Fallout: New Vegas. I told him "when it wins GOTY". He was frustrated that he hadn't gotten to play it yet, and wanted to wait until all of the expansions. Look kid..... its $18, buy it now.
Borderlands GOTY, it's $19. I played through the single player once, but now it comes with expansions. So fine... I'll buy it again.
The point? It's fine if you buy a game brand new, and keep it for a while. If you sell it the same week it came out, you won't be happy at the lack of return moneys you get, you'll be mad if the game releases DLC (which they usually wait a few months to do so) and you might go back to liking it. Now don't pull a me, and have a giant 40+ stack of games you'll "get back to eventually", that just won't happen. I sold my Marvel V Capcom once I knew I did everything I was capable, but it wasn't the week after, that's for sure.
Moral of the story, keep the game around. Don't try to finish it the week of. You actually don't get "first finished" achievements. It's like the midnight launch parties on the west coast... you do know that in the east coa...nevermind.
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Friday, April 22, 2011
Monday, April 11, 2011
Restrictive Gaming can be fun!
So two different gamers came across my path this last week. One was a guy who was instructed by his doctor that if he played another FPS he could die from the seizures it could cause. The other was an 11yr old boy who's religion forbids violence, especially in video games.
Both came to me asking what they should do now. I usually get recommended for the job thanks to my sadly terrifying knowledge of video games. A challenge? I'm there. Lemme give you a little run-down as to the situations.
The first guy has epilepsy. Which right off the bat has got to suck. He brought back COD:Black Ops and told me that it caused him to have a seizure, a bad one. The doctor told him he couldn't play anything with bright flashes of light anymore. He'd played all of the other COD games, the Battlefield games, but for some reason, COD:BO affected him differently. (Yet another reason why Black Ops sucks).
So he said "great, now I can only play sports games". Not so pal. There's a huge world of possibilities out there. So I started to show him all of the different games that don't have screen filling flashes of light (apparently when the whole screen goes, that's when the trouble starts). Now sure, FPS games are fun, and they don't compare easily to any other game, but your gaming future isn't over when they are kept from you! He'd played GTA before, and liked it, but it wasn't his favorite, he liked the open world feeling, but wasn't too keen on the vague mission directives (which actually makes sense, the open world is awesome, but going through the game can be complicated). Now get this, he'd never played Assassin's Creed, and obviously never played Saboteur. So we got him set up with a list of games to try. Not a single one was an FPS, but they all were solid games. Mass Effect, Dirt 2, Tomb Raider: Underworld, Assassin's Creed 2, Skate 2, and Tropico. We also wrote down a list of ways to reduce the screen flashing on most things using the settings on the tv. (It's totally possible, it makes the screen a bit darker and the colors a little duller, but it keeps you from having seizures... soo... that works.)
Now what got me about this was here's this guy who'd only played FPS games, only played shooters, and figured that's all there really was out there. I think my strong hatred of the COD craze is simply because it deludes people into thinking that that's all there is. COD and Madden. Not so at all.
So with the lists in hand, and the knowledge of where to look for the Epilepsy warning on video games. (bottom left corner on the back, not every game has it BTW), he left feeling a little better about being able to continue his gaming lifestyle. Sure he won't have the fast paced shooting anymore, but there's a huge world out there!
Few days later comes in this kid. Polite as can be, and very well-spoken. I simply had to ask how old he was, 11? Get out of town. You're gonna do alright kid. He told me his religion didn't allow him to play violent video games, but not just that, he was opposed to them. Wha? Let's chat. Turns out he found blood and gore to be offensive and sort of stupid to add to games to make them more interesting. Instantly I felt like some sort of huckster, selling gore and sex to children hungry for it. And here was this kid, hardly exposed to the world and yet he completely understood the sex-driven society we live in. So he tells me he loves Lost Planet 1 & 2 and every time he comes into a gaming store, he asks if there are games like it. The games can't have human on human violence, but alien violence is ok as long as there isn't too much gore, and it can't be M rated. He didn't have a problem with the M rating, but his parents did. He said he understood that the M rating increased sales, and made offers of sexual references and maybe even nudity that would help sell the game.
gtfo kid. You're a smart one. Ok ok, a game like Lost Planet, but T rated and fun. First thing that came to mind, Ghostbusters. I must have played that game 5 times straight through. Same control scheme, T rating, and a decent amount of re-playability. "Nah, that's a kids game". Well... you can't blame the mature 11yr old for wanting mature games. Well here was the problem, most games that are set like Lost Planet are M rated, or things like Monster Hunter. He was well aware that sex and blood sells, and knew it was a tough question. So I started throwing out good T rated games.
Batman, Majin, Enslaved. Every game he'd either played and not liked or wasn't like Lost Planet. Oooooohhh, I get it now. So I asked him "was Lost Planet the first video game you played?". Yep.
You always long for your first. Why do you think I'm so particular and protective of Zelda games?
Well this puts a wrench in the gears, that's when I saw it. Iron Man. It was going to be a long shot, and depending on his religious views possibly horribly offensive. "What about Iron Man?". He asked if they were any good, and honestly, they are! It's one of the few decent superhero games out there. (Find me a good Superman game, I'm just sayin). I told him it was pretty good, he tells me he loves Iron Man and that was that.
Few weeks ago a guy came in, this was about 2 or 3 days after Crysis 2 came out. The guy said "my kid doesn't like it, says it's boring". I say "lemme guess, he LOVES Call of Duty Black Ops?" .... the guy- "how'd you know?"... a lucky guess. Turns out the dad thought Crysis looked pretty good and had a decent storyline, but didn't have an Xbox of his own.... yet.
What's this all mean? Well, that video games are quickly becoming an organic being. They aren't just the standard set anymore. AR Games, 3D games, Farmville and others show that "video game" is a label that is quickly changing with the times. For some, it's a medical condition that prevents them from playing certain games, for others it's a religious belief, and even for some it's just plain ignorance. But whatever the restriction might be, there's a game for that. If you don't have good hand-eye coordination, there are games that just track your body, don't have the ability to read? There are games for that. There's a regular customer I have who's completely paralyzed from the neck down. He can still play Tom Clancy's End War, Empires, and WoW. Basically, there's a game for anyone.
Both came to me asking what they should do now. I usually get recommended for the job thanks to my sadly terrifying knowledge of video games. A challenge? I'm there. Lemme give you a little run-down as to the situations.
The first guy has epilepsy. Which right off the bat has got to suck. He brought back COD:Black Ops and told me that it caused him to have a seizure, a bad one. The doctor told him he couldn't play anything with bright flashes of light anymore. He'd played all of the other COD games, the Battlefield games, but for some reason, COD:BO affected him differently. (Yet another reason why Black Ops sucks).
So he said "great, now I can only play sports games". Not so pal. There's a huge world of possibilities out there. So I started to show him all of the different games that don't have screen filling flashes of light (apparently when the whole screen goes, that's when the trouble starts). Now sure, FPS games are fun, and they don't compare easily to any other game, but your gaming future isn't over when they are kept from you! He'd played GTA before, and liked it, but it wasn't his favorite, he liked the open world feeling, but wasn't too keen on the vague mission directives (which actually makes sense, the open world is awesome, but going through the game can be complicated). Now get this, he'd never played Assassin's Creed, and obviously never played Saboteur. So we got him set up with a list of games to try. Not a single one was an FPS, but they all were solid games. Mass Effect, Dirt 2, Tomb Raider: Underworld, Assassin's Creed 2, Skate 2, and Tropico. We also wrote down a list of ways to reduce the screen flashing on most things using the settings on the tv. (It's totally possible, it makes the screen a bit darker and the colors a little duller, but it keeps you from having seizures... soo... that works.)
Now what got me about this was here's this guy who'd only played FPS games, only played shooters, and figured that's all there really was out there. I think my strong hatred of the COD craze is simply because it deludes people into thinking that that's all there is. COD and Madden. Not so at all.
So with the lists in hand, and the knowledge of where to look for the Epilepsy warning on video games. (bottom left corner on the back, not every game has it BTW), he left feeling a little better about being able to continue his gaming lifestyle. Sure he won't have the fast paced shooting anymore, but there's a huge world out there!
Few days later comes in this kid. Polite as can be, and very well-spoken. I simply had to ask how old he was, 11? Get out of town. You're gonna do alright kid. He told me his religion didn't allow him to play violent video games, but not just that, he was opposed to them. Wha? Let's chat. Turns out he found blood and gore to be offensive and sort of stupid to add to games to make them more interesting. Instantly I felt like some sort of huckster, selling gore and sex to children hungry for it. And here was this kid, hardly exposed to the world and yet he completely understood the sex-driven society we live in. So he tells me he loves Lost Planet 1 & 2 and every time he comes into a gaming store, he asks if there are games like it. The games can't have human on human violence, but alien violence is ok as long as there isn't too much gore, and it can't be M rated. He didn't have a problem with the M rating, but his parents did. He said he understood that the M rating increased sales, and made offers of sexual references and maybe even nudity that would help sell the game.
gtfo kid. You're a smart one. Ok ok, a game like Lost Planet, but T rated and fun. First thing that came to mind, Ghostbusters. I must have played that game 5 times straight through. Same control scheme, T rating, and a decent amount of re-playability. "Nah, that's a kids game". Well... you can't blame the mature 11yr old for wanting mature games. Well here was the problem, most games that are set like Lost Planet are M rated, or things like Monster Hunter. He was well aware that sex and blood sells, and knew it was a tough question. So I started throwing out good T rated games.
Batman, Majin, Enslaved. Every game he'd either played and not liked or wasn't like Lost Planet. Oooooohhh, I get it now. So I asked him "was Lost Planet the first video game you played?". Yep.
You always long for your first. Why do you think I'm so particular and protective of Zelda games?
Well this puts a wrench in the gears, that's when I saw it. Iron Man. It was going to be a long shot, and depending on his religious views possibly horribly offensive. "What about Iron Man?". He asked if they were any good, and honestly, they are! It's one of the few decent superhero games out there. (Find me a good Superman game, I'm just sayin). I told him it was pretty good, he tells me he loves Iron Man and that was that.
Few weeks ago a guy came in, this was about 2 or 3 days after Crysis 2 came out. The guy said "my kid doesn't like it, says it's boring". I say "lemme guess, he LOVES Call of Duty Black Ops?" .... the guy- "how'd you know?"... a lucky guess. Turns out the dad thought Crysis looked pretty good and had a decent storyline, but didn't have an Xbox of his own.... yet.
What's this all mean? Well, that video games are quickly becoming an organic being. They aren't just the standard set anymore. AR Games, 3D games, Farmville and others show that "video game" is a label that is quickly changing with the times. For some, it's a medical condition that prevents them from playing certain games, for others it's a religious belief, and even for some it's just plain ignorance. But whatever the restriction might be, there's a game for that. If you don't have good hand-eye coordination, there are games that just track your body, don't have the ability to read? There are games for that. There's a regular customer I have who's completely paralyzed from the neck down. He can still play Tom Clancy's End War, Empires, and WoW. Basically, there's a game for anyone.
Monday, April 4, 2011
Crysis Too. This time, it's not Crysis 1.
And yes, there are times when you will have to jump.
Crysis 2. A story of a love-hate relationship. By me.
The first Crysis came out, and I actually did have a rig that could run it sweetly. An Alienware will do that for you. A heavily modified Alienware. Here's the problem, the game was average at best. Sure it looked good, but a good looking game can actually be a distraction. God Of War for example. Guitar Hero/ Rock Band for another, chances are unless you aren't playing, you don't know what the guy on the screen is doing, or how awesome it is. With God of War it's a little less, but even so you're still staring at Kratos, not at your band members... well... you get the idea.
Does Crysis 2 look better than Crysis 1? Sure. But guess what? So does Call of Duty Black Ops, and Fallout, and Oblivion, and Red Dead and... again, idea is gotten. Lots of games now look better than Crysis 1, so that's not saying much anymore. Sure it's a pretty game to look at, but graphically superior video games are like flowers. "oh hey, that looks nice, that'll make my other things look nice too. Now I'm done with you flower/graphically superior game". Just doesn't have the shelf life that the modern games need.
Hilariously I actually can't stand when people compare Crysis 1 to Crysis 2. Same thing will happen with Witcher 2, same thing happened with Dragon Age. PC gaming and Console gaming are different. End of story.
Crysis 2 does take on the daunting task of re-creating the greatest city on the planet, NYC. And they pull it off quite nicely. Although most of the game I admired the distance graphics, and the ceiling of the game. Texturing buildings far away, ones that you won't even get to, and making them each as an independent and fully structural and fleshed out building takes time, and they took that time. So good for them.
The game, however, is quite delish. You have a super powered suit, the suit has features like cloaking, extra armor and super speed. You can only use a few at a time, and some powers only one at a time. All of these powers use your suits energy, which recharges, but never as quickly as you'd like. So this creates a bit of energy management rarely seen in games nowadays.
You can don the super armor and go guns blazing and hope for the best. Run out of ammo? Switch to cloaking if you have the energy left, but remember that you can't have armor and cloak, and some enemies can track your heat signatures. Good Luck.
Or you can choose the sneaky-petes route and cloak yourself, find a nice vantage point and start a snipe fest. Only problem... when you shoot with your cloak on, your energy drops to nothing. So you take off the cloak just in time to fire, shoot, and reapply. But now they all know your location, so you have to move, and move quickly.
The game basically wants you to move slowly and take your time. Sure you can pull off the guns blazing routine, but the reload speed is slower than most, so you'll quickly regret it. I've found a combination of both works best. Take out who you can quietly, then draw the rest to an ambush point.
Don't expect the moon with this game, its a solid campaign, somewhat longer than most today, which is nice. The storyline is vague and simple "kill the evil rich guy". You'll enjoy playing it, but I'm trying to finish it on super hard within a week, and it looks like I'll easily achieve that. The multiplay is fine, nothing we haven't seen before. I know I know, it's an old complaint and a deader-than-dead horse, but I still can't help wondering what the game would have been like without multiplay. Since no one thing it in is amazing. I'm not going to keep it, I enjoyed it, but it's time to pass it on. A solid enjoyable shooter, which is rare to see today, but nothing I'd go back for later. It's still a damn fine game though, and can run on most systems!
Crysis 2. A story of a love-hate relationship. By me.
The first Crysis came out, and I actually did have a rig that could run it sweetly. An Alienware will do that for you. A heavily modified Alienware. Here's the problem, the game was average at best. Sure it looked good, but a good looking game can actually be a distraction. God Of War for example. Guitar Hero/ Rock Band for another, chances are unless you aren't playing, you don't know what the guy on the screen is doing, or how awesome it is. With God of War it's a little less, but even so you're still staring at Kratos, not at your band members... well... you get the idea.
Does Crysis 2 look better than Crysis 1? Sure. But guess what? So does Call of Duty Black Ops, and Fallout, and Oblivion, and Red Dead and... again, idea is gotten. Lots of games now look better than Crysis 1, so that's not saying much anymore. Sure it's a pretty game to look at, but graphically superior video games are like flowers. "oh hey, that looks nice, that'll make my other things look nice too. Now I'm done with you flower/graphically superior game". Just doesn't have the shelf life that the modern games need.
Hilariously I actually can't stand when people compare Crysis 1 to Crysis 2. Same thing will happen with Witcher 2, same thing happened with Dragon Age. PC gaming and Console gaming are different. End of story.
Crysis 2 does take on the daunting task of re-creating the greatest city on the planet, NYC. And they pull it off quite nicely. Although most of the game I admired the distance graphics, and the ceiling of the game. Texturing buildings far away, ones that you won't even get to, and making them each as an independent and fully structural and fleshed out building takes time, and they took that time. So good for them.
The game, however, is quite delish. You have a super powered suit, the suit has features like cloaking, extra armor and super speed. You can only use a few at a time, and some powers only one at a time. All of these powers use your suits energy, which recharges, but never as quickly as you'd like. So this creates a bit of energy management rarely seen in games nowadays.
You can don the super armor and go guns blazing and hope for the best. Run out of ammo? Switch to cloaking if you have the energy left, but remember that you can't have armor and cloak, and some enemies can track your heat signatures. Good Luck.
Or you can choose the sneaky-petes route and cloak yourself, find a nice vantage point and start a snipe fest. Only problem... when you shoot with your cloak on, your energy drops to nothing. So you take off the cloak just in time to fire, shoot, and reapply. But now they all know your location, so you have to move, and move quickly.
The game basically wants you to move slowly and take your time. Sure you can pull off the guns blazing routine, but the reload speed is slower than most, so you'll quickly regret it. I've found a combination of both works best. Take out who you can quietly, then draw the rest to an ambush point.
Don't expect the moon with this game, its a solid campaign, somewhat longer than most today, which is nice. The storyline is vague and simple "kill the evil rich guy". You'll enjoy playing it, but I'm trying to finish it on super hard within a week, and it looks like I'll easily achieve that. The multiplay is fine, nothing we haven't seen before. I know I know, it's an old complaint and a deader-than-dead horse, but I still can't help wondering what the game would have been like without multiplay. Since no one thing it in is amazing. I'm not going to keep it, I enjoyed it, but it's time to pass it on. A solid enjoyable shooter, which is rare to see today, but nothing I'd go back for later. It's still a damn fine game though, and can run on most systems!
Monday, March 28, 2011
Homefront: Here's A Honest Hanswer
I badmouthed this game for days, this was of course after talking about how great the game would be before it came out. Hoping it would become a Black Ops killer.
So then the dang thing comes out. And people buy it up like crazy, and return it like crazy. Enough so that we have a justifiable amount that I could borrow one for a few days and just see how terrible it actually is.
I get it, start to play it, and well... I've had my tastes improved since 2002. Which is when this game would have been wildly successful. But you'll notice, its not 2002. Let us avoid all of the flummery that is the storyline and get down to brass.
The controls and gameplay mechanics are some of the worst ever. The rest of this post will strictly concern the mechanics of the game, nothing more. So there's that.
Homefront is one of two things, a game where you follow NPC characters who walk everywhere. (Walk as in, only push the stick half of the direction, so that the character actually honestly walks) or is extremely slow and requires your character to be positioned in some random area for them to open a door for you. Oh but of course there are a few times they have you open the door, which doesn't make sense. Then there are times you have to make your way to your NPC teammates. That's the entire game, it's either following, or making your way to them. That's it. Some shooting mixed in.
Oooooooh, but the shooting. There's something that doesn't make any sense. Let's talk about angular geometry. A guy is standing about 3 meters away from a block, you hide behind the block, so that you cannot see the guy, and since you cannot see him, he assumably cannot shoot you.
Well, Homefront wants you to realize that angular geometry doesn't come into play. Whether you're crouched or standing, they can still hit you. Unless your character is directly against a barricade, and even then sometimes, they can hit you cleanly. So the whole crouching behind cover only works if you're directly behind the cover, EVEN IF YOU CAN'T SEE HIM AND HE CANNOT SEE YOU.
Of course none of this matters, since the bad guys can also shoot through fences and mesh, but you can't seem to.
So you take two simple FPS gameplay mechanics, and either drag them out, or make them utterly atrocious, and you get Homefront. Don't you go using your standard FPS tactics, they won't have none of that.
The topper? When you're prone, and you're aiming with your sniper rifle, if you're at the top of a church belltower, don't move the left stick, your guy will continue to crawl even if you're aiming down the sights. Instead of being able to hold your breath, they let you be able to crawl off a ledge.
Thanks Homefront. Instead of playing you, I'll play Crysis 2.
So then the dang thing comes out. And people buy it up like crazy, and return it like crazy. Enough so that we have a justifiable amount that I could borrow one for a few days and just see how terrible it actually is.
I get it, start to play it, and well... I've had my tastes improved since 2002. Which is when this game would have been wildly successful. But you'll notice, its not 2002. Let us avoid all of the flummery that is the storyline and get down to brass.
The controls and gameplay mechanics are some of the worst ever. The rest of this post will strictly concern the mechanics of the game, nothing more. So there's that.
Homefront is one of two things, a game where you follow NPC characters who walk everywhere. (Walk as in, only push the stick half of the direction, so that the character actually honestly walks) or is extremely slow and requires your character to be positioned in some random area for them to open a door for you. Oh but of course there are a few times they have you open the door, which doesn't make sense. Then there are times you have to make your way to your NPC teammates. That's the entire game, it's either following, or making your way to them. That's it. Some shooting mixed in.
Oooooooh, but the shooting. There's something that doesn't make any sense. Let's talk about angular geometry. A guy is standing about 3 meters away from a block, you hide behind the block, so that you cannot see the guy, and since you cannot see him, he assumably cannot shoot you.
Well, Homefront wants you to realize that angular geometry doesn't come into play. Whether you're crouched or standing, they can still hit you. Unless your character is directly against a barricade, and even then sometimes, they can hit you cleanly. So the whole crouching behind cover only works if you're directly behind the cover, EVEN IF YOU CAN'T SEE HIM AND HE CANNOT SEE YOU.
Of course none of this matters, since the bad guys can also shoot through fences and mesh, but you can't seem to.
So you take two simple FPS gameplay mechanics, and either drag them out, or make them utterly atrocious, and you get Homefront. Don't you go using your standard FPS tactics, they won't have none of that.
The topper? When you're prone, and you're aiming with your sniper rifle, if you're at the top of a church belltower, don't move the left stick, your guy will continue to crawl even if you're aiming down the sights. Instead of being able to hold your breath, they let you be able to crawl off a ledge.
Thanks Homefront. Instead of playing you, I'll play Crysis 2.
Saturday, March 26, 2011
Final Fantasy + Fighting Game = Heavenly Gaming
How can I describe Dissidia 012: Final Fantasy(D12)? Say these words with me:
Fan Service
For those that don’t know what that means here is the Wiki Definition. No, there are no gratuitous panty or breast shots, but to me, this game is Final Fantasy Fan Porn. Everything any fan of the series could possibly love about almost any Final Fantasy game is here. The creators made sure that just like the first Dissidia: Final Fantasy game, all of the main characters from every Final Fantasy game are present here. To better envision this game, ask yourself “what would FF: Advent Children or any other over-the-top anime look like as a fighting game?” The answer to the question is D12.
This game is as over top with action as the first one and has absolutely gorgeous graphics. Come to think of it, it’s almost the same as the first game. In either Dissidia, you play a Final Fantasy hero character (Cloud, Squall, Zidane, Terra, etc.) and battle it out with either another hero character or a villain character (Sephiroth Sir Jecht, Kefka, etc). The battles involve you smashing up another fighter and both of you are trading hits with Bravery attacks, stealing each others HP (hit points, if you really didn’t know). At anytime, a player can do a HP attack, which takes all of your HP stored up and damages the opponents health (yes, in this game, health and hit points are two separate things, so try not to get lost here). You can gather an infinite amount of hit points, but both players have a finite amount of health, so your goal is to smack up you opponent with Bravery attacks to get more HP stored, so when you do a HP attack, it drains your opponents health to nothing. To hasten this, you can steal all of your opponents HP away to gain put them into Break status, which means you gain the “stage HP”. The stage HP is equivalent to the free parking-pot-money rule in Monopoly, where there is just a set amount of HP lying around for grabs for the first person to put their opponent in Break status.
So, if that didn’t sound like the most complicated explanation of a fighting game. Trust me when I say it makes more sense in practice than in text. When I read about the game a couple of years ago, I had no idea what was going on then either, until I picked it up and played it. It really is a beautiful system that allows you to continuously attack or be attacked, knowing that the tables could be turned at any moment, so you don’t quit until the fight’s over. Also in these games are EX Bursts, which is the equivalent of a Super combo from a Street Fighter game. Much like super combo these can be battle ending attacks if used properly, so it’s always best to use them as quickly as you can if you have it, or avoid your opponent like the damn plague if the are charged up and ready to use it.
A big change from the first Dissidia, is that the ability to do these EX Bursts have been severely limited. It used to be in the first game that 80% of all rounds ended with an EX Burst. With the new game (it’s actually a prequel, but more on that later), doing an EX Burst is much more rare and exciting, thus the game becomes more of a test of skill instead of a power struggle to see who does an EX Burst the fastest.
Another big change is that the more you attack, the more you build an Assist meter, in which you can call out an ally to attack your opponent briefly. This adds a bit of strategy to the game and allows you to chain stronger combos together, kind of like Marvel Vs. Capcom games, but not as crazy.
Ok, I might have to retract that last comment…the crazy part I mean. You can fly, smash characters thru walls and buildings, slam them against the ground, slide on rails, run along walls, and oh so much more. The more you play this game like an over-the-top anime, the more you will enjoy it and actually do more damage. Slamming opponents against walls? That’s actually a tactic needed to do more damage. Flying? Well, how else are you going to get around these, absolutely HUGE stages that demand you to do battle across them? Not to mention that the more you play the game, the more the game rewards you by giving you just random goodies.
Ok, enough flaunting my love for this game, how about I talk about what I don’t like? Well, I am not in love with the story. I mean, I have yet to encounter a fighting game where the story was mesmerizing, and I am sure I never will. I would get into what the finer points of the story is, but it’s seriously ludicrous when you get right down to it. Two Gods have summoned the greatest Warriors from the Final Fantasy universes to do battle in…YAWN! My goodness does SquareEnix LOVE to pad out a story and take itself way too seriously. I mean, I consider myself a true Final Fantasy Fan (having beaten ever game except FFVIII because I hate the combat system), but holy crap does the story just drag on and on about WHO CARES! I didn’t even know that this game was technically a prequel of the first, and frankly I don’t care. Do I go into Street Fighter IV hoping that “the epic between Ryu and M.Bison may one day be resoled?” Hell no! I want to throw fireballs at beat the crap out of people in a skillful fashion, story be damned! This game actually crams so much story into here you will be tempted to skip the whole story mode, but you can’t because it’s honestly the fastest way to level up your characters, and higher level characters mean moves (yes, you have to unlock move by earning levels, as in the first game), and more interesting fights. The fights are subpar at level 1, but trust me, when you have two level 50+ characters going at it is a fight to behold.
Oh, as for the multiplayer, local wi-fi only.(Author' Note: Apparently, the game does have online multiplayer, unfortunately, no one is ever online. That may say something about the game's popularity). This seems to be a re-occuring problem with the PSP. It just doesn’t do online that well, if at all.
Well…honestly, that’s the only thing I don’t like about this game. The story sucks, but that should NEVER detour you from buying a fighting game. Ever. This game is the only reason I still have a PSP, honest. This game is worth buying a PSP for, actually. Don’t rent this game, buy it. It is, bar none, that best PSP game I have played since Final Fantasy VII: Crisis Core.
Saturday, March 19, 2011
The New Avenger
I will make this simple and sweet. I am for Casey Heynes. Don’t know who he is? Search it out on YouTube, and view it quickly because it keeps getting taken down. Many parents, teachers, and law enforcement officials may disagree with me, but this kid was assaulted for years and he snapped. He defended himself against an enemy. He stood up to adversity with courage and destroyed his enemy that sought to continue to disturb his peace. For those thinking the kid was in the wrong for retaliating, watch the video again. He turns the cheek and takes three direct punches before he finally snaps and fu**s up that little kids. Another question is, WHY was that little kid picking on someone twice his size anyway? You don’t see me trying to start a fight with a football lineman, because I know the results would be quite similar.
For those say Casey is the true bully, wake up. Casey was being attacked. What was he supposed to do, run to his teacher, as he had said (according to stories) he had before? What would the teachers have done? How about dick. This kid can almost guaranteed that he would never have another bully experience for his school days.
Of course, everyone must have encountered some form of bullying in their school days, lest you be the bully, and thus grew up to be a cop or a loser. Hell, maybe that bully grew up to be successful, who knows? For those gamers, nerds, dorks, fanboys and geeks that have been picked on, day in and out, and just want to be left alone OR retribution, This One Is For You.
For those say Casey is the true bully, wake up. Casey was being attacked. What was he supposed to do, run to his teacher, as he had said (according to stories) he had before? What would the teachers have done? How about dick. This kid can almost guaranteed that he would never have another bully experience for his school days.
Of course, everyone must have encountered some form of bullying in their school days, lest you be the bully, and thus grew up to be a cop or a loser. Hell, maybe that bully grew up to be successful, who knows? For those gamers, nerds, dorks, fanboys and geeks that have been picked on, day in and out, and just want to be left alone OR retribution, This One Is For You.
Even I Would Say I'm a Fan-Boy at this Point.
Oh man do I have to rant about this.
Long and short of it, the Sony NGP is going to be a financial failure (unless Sony drops the price considerably), and the Nintendo 3DS is going to own the handheld market for the next five years.
Let’s review: About five years ago my friends and I were sitting at a restaurant and we were talking about the next generation of consoles. I said the Nintendo Revolution (the Wii’s name at the time) was going to outsell Sony’s PS3 with exceptional ease. To my surprise, my friends thought I was crazy, citing games like Metal Gear Solid and Devil May Cry coming to the PS3 and others games along those lines would make it worth buying. I said that those franchises are good, but motion controls are going to change the way we play games for a long time. Once again they laughed it off. Let’s fast forward to December 2009, me and my friends are at the same restaurant (Longhorn Steakhouse, in case you were wondering) and we have the same conversation, kind of in retrospect really. This time, I bring up how year after year the Wii has been outselling the PS3, and the Wii is incredibly fun to play. Both friends agree, and we all have a good laugh.
What made the Wii so successful? It’s not like Nintendo had a great run of consoles before hand. I mean, let’s face it, the N64 was only ok with good titles every so often, leaving those with Playstations to have a GREAT library to choose from. The Gamecube had so little third-party support it’s embarrassing to think of and its online play was comparatively part non-existent. So why would I say Nintendo had an ace up its sleeve? How about launching a console with a Zelda game that has motion controls? How about it was the first console with motion controls so simple my own mother could appreciate them? Oh, and how about this, the price was literally HALF the cost of the PS3 and it came with Wii Sports, a great way for anybody to appreciate the new controls for free! And what’s this, it’s backwards compatible with all Gamecube games and controllers! For only $250? Yeah, I was the first one in line at a BestBuy to get it.
What did the PS3 launch with? Umm, Resistance, Marvel: Ultimate Alliance, Madden, and Call of Duty 3…. the rest were basically mid to low range games. Plus the price tag was $500 to $600, which is around what one usually pays for rent at a decent apartment, thus leaving only those with a ton of disposable income to buy the thing. Also, only certain versions were backwards compatible with Sony’s ridiculously large library of PS2 games. Why the fu** would Sony not include backwards compatibility into all of their consoles? It’s obvious that it’s not impossible to do or too costly. Well, technically speaking the PS3 cost $801to make and Sony lost $200 for everyone they sold. I am, to this day, surprised so many people bought this system upon its first inception.
So, now that we have a little history, we can understand what brings us to this rant. Well, the DS is getting on in years, it’s about 7 years old and the many iterations it has behind it are ok, but it’s about time for something new in the handheld market. Enter the 3DS, a more powerful DS, with GLASSES-LESS 3D. Recently, I was invited to Gamestop to get my hands on one of these and test it out. I am telling you right now, this thing is pretty damn amazing. The 3D isn’t gimmicky looking like some movies in theaters that are converted to 3D from their 2D roots. It feels and looks almost exactly like a DS, so it feels familiar, or and it completely backwards compatible with all DS games. Call me a fan boy, call me over optimistic, but at $250 this thing is a steal.
What about the Sony NGP? Well, don’t get me wrong it’s powerful with 4 processors, good looking with a AMOLED screen, and dual analog sticks, and it has a capacitive pad on the back of the console for touch controls. All this sounds impressive, but it also sounds really, REALLY expensive. Analysts predict with these expensive parts, the system should cost between $400 to $500, double the 3DS’s price. Big negative on it's part is the complete lack of UMD backwards compatibility. Sony, how is it you put forth all this effort INVENTING a new form of media and then a couple years later spend day in and day out trying to move away from the media outlet you invented and touted as the best form of portable media? Nintendo 3DS, I just pop in a DS cartridge if I want to play my DS games on it. NGP? I have to download the PS game from the Sony store at an additional cost! It seems Sony will try to adopt flash based memory cards for it's...WAIT a fu**ing second, so Sony is going to the cartridge format? Hasn't Nintendo being doing that for, I dunno, decades now? Words can't describe my lack of excitement for the NGP. Hell, the only reason I ever bought a PSP was to play particular SquareEnix titles (FFVII:Crisis Core, FF Tactics: War of the Lions, Kingdom Hearts: Birth by Sleep, FF: Dissidia 1 & upcoming 2) and.....Patapon.....I like Patapon. Honestly, though that is pretty much been my entire PSP collection, niche RPG games. Everything else, I buy for my DS.
I know when the Sony NGP comes out, people will try to defend it, say they love all facets of it, try to hack it like the PSP was hacked. Truth is, the PSP as it is right now is lack luster. The DS has twice the market share of the PSP, and the DS crushes when it come to software sales. In this list I found on VGChartz, the PSP does not have a single game in the top 100 best selling games of all time list. The DS? 12! 12 titles that have just racked in the dough! Granted, most of them were first party titles and half of those were Pokemon, but whatever sells, right? Just ask the Microsoft Kinect. OK, before you get mad at me, name for me three legitimately GOOD Kinect games, and I will retract and delete that statement. Until further notice, I still say the Kinect has a ways to go, but that's neither here nor there...
If you are the person that thinks the DS is kids system ad the 3DS is going to be a kids system, too, please just grow the fu** up, man. Yes, the DS has kids games on them. Wanna know why? Cause they sell! Pokemon is considered a kids game, right? Then why was it a large group of "kids" (read: of drinking age adults) were standing in line outside my local Gamestop for the midnight release of Black and White? The DS and 3DS are as much a kids system as watching cartoons is a children's activity. Yes, the majority of the content is geared towards children, but that doesn't mean none of it can't be appreciated by adults. The day I can share a coherent and intelligent conversation with a young child about the finer religious and sexual themes in the entire series of Neon Genesis Evangelion is the same day a human being somewhere is attack by a black bear, shark, and struck by lightening all in the same moment. Basically meaning, if a child enjoys Pokemon, why can't an adult?
So, here we are. I want the 3DS, as I have it reserved and plan to pick it up on launch day. If Sony can drop the price of the NGP and release solid titles with it, then we will talk. Well, the 3DS launch titles do look pitiful, but with the promise of Zelda, Star Fox, and Kid Icarus, all in 3D? I am there.
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